Wednesday 23 January 2013

Badminton


Basic Rules of Badminton

Some general rules and terms

1. A player may not touch the net with a racket or his/her body during play.
2. A birdie may not come to rest or be carried on the racket.
3. A birdie may hit the net on its way across during play and the rally can continue.
4. A term of service is called an inning.
5. A player may not reach over the net to hit the shuttlecock.
6. A loss of serve is called a side out.
7. In class games will be played to 21 points and a match is 2 out of 3 games.
8. Some types of shots are the lob, drop shot, smash and drive.

Serving

1. A coin toss or spin of the racket determines who will serve first.
2. The serve must travel diagonally (cross court) to be good.
3. The racket must make contact with the birdie below the waist on a serve.
4. The server and receiver shall stand within their respective service courts until the serve is made.
5. All lines are considered in bounds.
6. In singles, when the server's score is an even number, the serve is taken from the right side. When the server's score is an odd number, it is taken from the left. (Serving in a doubles game is different)



SHOTS
1. Drive shot
2. Clear shot
3. Net shot
4. Drop shot
5. Smash shot

































Tuesday 8 January 2013

Volleyball

Basic Guide to VOLLEYBALL

The Basics!Volleyball players hit a ball over a net using any part of their bodies in an effort to score points. Points are scored only by the serving team when the receiving team is either unable to return the volleyball over the net or prevent it from touching the court surface. Each score is worth one point. The first team to score twenty-five points by a margin of two points, up to a maximum of twenty-seven, wins the game, or set. (No scoring cap applies to the final game of a match, it must be won by at least two points.) The team that wins two out of three sets wins the volleyball match.What's Needed?A volleyball, sneakers, shorts, and team jersey. (Knee pads are optional.) How Long Is A Match?There is no set time limit for a volleyball match, as each game is played to twenty-five points. Team captains flip a coin to determine which side will serve first. There are two-minute breaks between each game; teams switch court sides after each break. Teams are permitted two thirty-second time-outs per game and may use them when the ball is not in play.Dig, Set And Spike!
The Serve - Begins play. A legal serve takes place when the ball completely clears the net and drops within the boundary of the opposite court. A missed serve counts as a fault, and possession of the ball is turned over to the other team as a side out. When serving, players may use an underarm, sidearm, or overhand motion to strike the ball while either standing in a stationary position or jumping in the air. The server may not step over the end line onto the court until he or she has struck the ball.

The Overheadd Pass (or Volley) - The most basic technique used in striking the ball. On the overhead pass, players hit the ball with open palms using their fingers to direct the ball up in the air toward teammates. The volley can be used for either passing the ball or for sending it over the net.

The Forearm Pass (or Dig) - A type of shot players use when receiving a serve or playing a hard, low hit ball. The player positions his or her body low toward the ground, extending his or her forearms underneath the ball to pass it up toward the “setter.” The dig is often the first action in “classic three hit” volleyball.

The Set - An overhead pass in which the setter directs the ball upward with a high arc toward front-line players at the net. The set follows the dig and precedes the spike in a three hit volley.

The Spike (or Smash) - The most aggressive shot in the game. The spike is a powerful overhand smash into the opposite court performed by front-line players. The spiker steps toward the net, jumps high in the air, and swings his or her arm powerfully toward the ball to slam it down. The spiker must be careful not to touch the net.

The Block - A defensive play in which players jump high in the air to block the ball back into the opposing court. Blocking is only done by front-line players since the ball is hit while it is above the net. The block does not count as a hit. Therefore, if the ball remains on the blocking team’s court, the team still has three touches to get the ball back over the net.
Side Out!
Fault - A violation of any rule of play. If the serving team commits a fault or fails to get the ball in the opposite court, a side out is awarded to the non-offending team. If the non-serving team faults, the serving side wins a point. Some examples of faults are: if a team touches the ball more than three times in succession before sending it over the net; if a player holds, carries, lifts, or double hits the ball; if a player touches the net with any part of his or her body or if any part of the body crosses the center line; or if the ball touches out-of-bounds, or a net antenna.





Monday 7 January 2013

Happy New Year!

Hope you had an healthy active holidays! :)

It's been a long while since the last post! At this moment, I'd like to prepare us all for the exam coming up in three weeks!

Here is a list of activities and units we've done and then a few more that we'll do before the exam:

Physical Units:
Stretches (Dynamic and Static)
*Pre Fitness Test
*SMART Goal Settings
*Circuit Training
Intramural Activities
Preparatory, Execution and Follow Through Phases
*Flag Football
*Basketball
*Volleyball
*Indoor Soccer
Horseback Riding
*Badminton
Team-building activities
Aquatics

Will work on:
-more team building activities
-post fitness test and comparison results*

Health Units:
*Growing Stages
*Sexual Identity
*Reproductive System
*Sexually Transmitted Diseases

Will work on:
*Relationships
*Substance Use and Abuse

REVIEW: Prevention and Injury (applied to all)

If you see * beside these topics above, it means there are handouts for these topics where you need for studying before the exam. Please see me if you need copies. Some of them are posted here on this blog if you could print on your own. I will continue to post the rest of the handouts, with exception of some which will be given to you in person.

Questions? I'm here - don't wait to ask until the last minute.

Good luck and enjoy the last 3 weeks of the semester!


Tuesday 23 October 2012

Movement Phases: Preparatory, Execution and Follow Through

PREPARATORY PHASE
In a ready position (the movements that get the player ready for the force-producing movements)

EXECUTION PHASE
The execution phase is when one player performs the movements that produce force, impact or propulsion (kicking, bouncing, hitting, spiking, shooting, passing). It is also at the point of contact or release of the movement.

FOLLOW THROUGH PHASE
This is the body movements after the execution phase. This phase is where the movement slows down after impact and the player prepares for the next action. The follow-through is important in slowing the body parts down over a longer period of time, absorbing the forces produced and helping to prevent injuries.

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EXAMPLES:

Soccer - Inside Pass  
Preparation
1.      Face target
2.      Plant balance (non-kicking) foot beside ball
3.      Point balance foot toward target
4.      Square shoulders and hips to target
5.      Flex balance leg slightly at knee
6.      Swing kicking leg backward
7.      Position kicking foot sideways
8.      Arms out to sides for balance
9.      Head steady
10.  Focus on the ball
Execution
1.      Body over the ball
2.      Swing kicking leg forward
3.      Keep kicking foot firm
4.      Contact center of ball with inside surface of foot
Follow-Through
1.      Transfer weight forward
2.      Generate momentum through ball
3.      Smooth follow-through and point your toes up and away from the midline of your body. Contact the center of the ball with the inside surface of your kicking foot. Make sure that your foot is firmly positioned as you follow through with the kicking motion 


Basketball - Bounce Pass
 
Preparation:
• both hands on the ball
• elbows in, wrist cocked, fingers spread

(use finger pads)

Execution:
• step forward with one foot
• extend arms and snap wrists
• bounce ball on floor approximately 2/3 of

the distance between send and target
(bounce pass)

Follow-Through:
• finish with arms extended and palms facing out and thumbs pointing down 

Basketball - Dribbling